Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
680
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Posted - 2015.01.28 12:24:01 -
[1] - Quote
Concord Guy's Cousin wrote:Commentus Nolen wrote:If I find the stash of ships the hyperdunker has stashed and they are unpiloted can i destroy them without Concord intervention?
Do I get a kill mail for destroying them? As far as I know Concord will intervene if you shoot at them, but if you can fly them you can certainly board them and steal them  . You can also target them to prevent the hyperdunker from boarding them, however if their "drop ship" is still around the pilot can do the same to prevent you from boarding and stealing them.
Hilariously, you could also board one, shoot another to get yourself concorded, and then keep jumping in the other ships while under the GCC to get Concord to clean the lot up :P
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
682
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Posted - 2015.01.28 13:14:42 -
[2] - Quote
Market McSelling Alt wrote:Arla Sarain wrote: When can we expect haulers to hire protection? Like play the game and not have CCP play it for them.
It can be a Goon provided service right? No way to scam here. Let me just accept that duel request for fast align times 
Are you saying this face doesn't look honest and trustworthy to you? 
I wouldn't worry, as a certified F1 monkey, I assure you I could probably very easily lose a 1v1 against an unarmed freighter 
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
701
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Posted - 2015.02.04 22:13:53 -
[3] - Quote
Valterra Craven wrote: Why should that be the logical conclusion? (that freighters should travel in groups or risked being ganked) The problem with this outcome is that it literally makes no sense in the context of space that empire kills happen. Would it make any sense for an area that is controlled by powerful factions such as concord and and the empires to allow the same criminal acts to happen by the same people ad infinitum?
You mean the same powerful factions that daily allow thousands of Blood Raider, Gurista, Sansha, and opposite Empire combat ships free roam in every single highsec system? Quite frankly, a squad of 8 catalysts is small intrest in the sheer weight of Angel Macharials sitting in deadspace pockets all over the system. Don't see you calling for Lv4 missions to be erradicated from Highsec.
If you are going to call "realism" in to play, you can't be biasedly selective to only the thing you want to deal with.
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
717
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Posted - 2015.02.12 14:36:58 -
[4] - Quote
Valterra Craven wrote:debate tactic Use of a term like this alone says all that need be said. If your hope here is that some CCP moderator with a clipboard is watching the thread ticking off points, I hate to point out that they probably stopped caring about the contents of posts (other than to watch for obvious rule-breakers) at about page 20, when everything of any worth had already been said twice, and left the rest of the thread to the three people who absolutely have to have the last word to roll the post count up pointlessly.
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
750
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Posted - 2015.02.20 09:13:16 -
[5] - Quote
Dracvlad wrote: The issue with this hyperdunking approach is the impact on offline POS's, amongst all the carnage in Niarja, I saw a number POS module takedowns, it included a corp hanger and a ship bay, the losses were enourmous. It may be that the player who let it go offline is hardly playing, however he did not have a war dec warning him of someone desiring the goodies in his tower, nope, they just got taken out no warning, this is a massive change.
I've seen you bring this up a couple of times, and of all the reasons to object to something, this is truly baffling. Fuel your POS, and get the shield. If you are being cheap and leaving a POS undefended for long periods of time, it deserves to be gone or have things missing when you return. There isn't going to be "backlash" from this, and anyone who comes complaining that bits were missing off the POS they haven't been fuelling deserves to be laughed out. If anything, this new technique is closing a loophole that is obviously being far more massively than I realised - if anything, mechanics changes should be made to restrict this abuse.
[Note: There is a post lower down where someone is complaining that the power projection nerf has devalued Ice and is asking for more uses - here, I have just solved to birds with one stone, make highsec POS users fuel their towers or lose them, that'll bring Ice use up!]
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
751
|
Posted - 2015.02.20 10:02:46 -
[6] - Quote
One thing I've always wondered is if people think to use is other people as bait. If I was someone who absolutely had to get through that particular choke-point, and was aware gankers were active, I'd be watching every previous gate, looking for a juicy mark to take the hit in my place. Get in formation with them, take the jump alongside, then hold cloak til the bumper is making a move on my unwitting accomplice. Not useful if you are being targetted specifically for your cargo, but if you're well under the profit threshold and fear just being targetted for the sake of targetting someone, letting someone else be your tank seems the obvious.
You don't have to be faster than the predator, just the rest of the prey. |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
775
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Posted - 2015.03.01 14:24:13 -
[7] - Quote
Dracvlad wrote:Hyper-dunking is not an issue here
Except for the fact its the Hyperdunking thread. Post your crusade in F&I and politely shut the f*** up. |
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